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196
model_constant_privilege.go
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196
model_constant_privilege.go
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/*
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No description provided (generated by Openapi Generator https://github.com/openapitools/openapi-generator)
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API version: 1.0.0
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*/
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// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
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package openapi
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import (
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"encoding/json"
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)
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// checks if the ConstantPrivilege type satisfies the MappedNullable interface at compile time
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var _ MappedNullable = &ConstantPrivilege{}
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// ConstantPrivilege struct for ConstantPrivilege
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type ConstantPrivilege struct {
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Key *string `json:"key,omitempty"`
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Label *string `json:"label,omitempty"`
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Value *int32 `json:"value,omitempty"`
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}
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// NewConstantPrivilege instantiates a new ConstantPrivilege object
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// This constructor will assign default values to properties that have it defined,
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// and makes sure properties required by API are set, but the set of arguments
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// will change when the set of required properties is changed
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func NewConstantPrivilege() *ConstantPrivilege {
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this := ConstantPrivilege{}
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return &this
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}
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// NewConstantPrivilegeWithDefaults instantiates a new ConstantPrivilege object
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// This constructor will only assign default values to properties that have it defined,
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// but it doesn't guarantee that properties required by API are set
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func NewConstantPrivilegeWithDefaults() *ConstantPrivilege {
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this := ConstantPrivilege{}
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return &this
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}
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// GetKey returns the Key field value if set, zero value otherwise.
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func (o *ConstantPrivilege) GetKey() string {
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if o == nil || IsNil(o.Key) {
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var ret string
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return ret
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}
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return *o.Key
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}
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// GetKeyOk returns a tuple with the Key field value if set, nil otherwise
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// and a boolean to check if the value has been set.
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func (o *ConstantPrivilege) GetKeyOk() (*string, bool) {
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if o == nil || IsNil(o.Key) {
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return nil, false
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}
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return o.Key, true
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}
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// HasKey returns a boolean if a field has been set.
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func (o *ConstantPrivilege) HasKey() bool {
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if o != nil && !IsNil(o.Key) {
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return true
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}
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return false
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}
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// SetKey gets a reference to the given string and assigns it to the Key field.
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func (o *ConstantPrivilege) SetKey(v string) {
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o.Key = &v
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}
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// GetLabel returns the Label field value if set, zero value otherwise.
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func (o *ConstantPrivilege) GetLabel() string {
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if o == nil || IsNil(o.Label) {
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var ret string
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return ret
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}
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return *o.Label
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}
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// GetLabelOk returns a tuple with the Label field value if set, nil otherwise
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// and a boolean to check if the value has been set.
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func (o *ConstantPrivilege) GetLabelOk() (*string, bool) {
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if o == nil || IsNil(o.Label) {
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return nil, false
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}
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return o.Label, true
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}
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// HasLabel returns a boolean if a field has been set.
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func (o *ConstantPrivilege) HasLabel() bool {
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if o != nil && !IsNil(o.Label) {
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return true
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}
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return false
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}
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// SetLabel gets a reference to the given string and assigns it to the Label field.
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func (o *ConstantPrivilege) SetLabel(v string) {
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o.Label = &v
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}
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// GetValue returns the Value field value if set, zero value otherwise.
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func (o *ConstantPrivilege) GetValue() int32 {
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if o == nil || IsNil(o.Value) {
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var ret int32
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return ret
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}
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return *o.Value
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}
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// GetValueOk returns a tuple with the Value field value if set, nil otherwise
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// and a boolean to check if the value has been set.
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func (o *ConstantPrivilege) GetValueOk() (*int32, bool) {
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if o == nil || IsNil(o.Value) {
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return nil, false
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}
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return o.Value, true
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}
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// HasValue returns a boolean if a field has been set.
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func (o *ConstantPrivilege) HasValue() bool {
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if o != nil && !IsNil(o.Value) {
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return true
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}
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return false
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}
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// SetValue gets a reference to the given int32 and assigns it to the Value field.
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func (o *ConstantPrivilege) SetValue(v int32) {
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o.Value = &v
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}
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func (o ConstantPrivilege) MarshalJSON() ([]byte, error) {
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toSerialize,err := o.ToMap()
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if err != nil {
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return []byte{}, err
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}
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return json.Marshal(toSerialize)
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}
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func (o ConstantPrivilege) ToMap() (map[string]interface{}, error) {
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toSerialize := map[string]interface{}{}
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if !IsNil(o.Key) {
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toSerialize["key"] = o.Key
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}
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if !IsNil(o.Label) {
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toSerialize["label"] = o.Label
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}
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if !IsNil(o.Value) {
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toSerialize["value"] = o.Value
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}
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return toSerialize, nil
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}
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type NullableConstantPrivilege struct {
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value *ConstantPrivilege
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isSet bool
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}
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func (v NullableConstantPrivilege) Get() *ConstantPrivilege {
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return v.value
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}
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func (v *NullableConstantPrivilege) Set(val *ConstantPrivilege) {
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v.value = val
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v.isSet = true
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}
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func (v NullableConstantPrivilege) IsSet() bool {
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return v.isSet
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}
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func (v *NullableConstantPrivilege) Unset() {
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v.value = nil
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v.isSet = false
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}
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func NewNullableConstantPrivilege(val *ConstantPrivilege) *NullableConstantPrivilege {
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return &NullableConstantPrivilege{value: val, isSet: true}
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}
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func (v NullableConstantPrivilege) MarshalJSON() ([]byte, error) {
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return json.Marshal(v.value)
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}
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func (v *NullableConstantPrivilege) UnmarshalJSON(src []byte) error {
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v.isSet = true
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return json.Unmarshal(src, &v.value)
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}
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