Files
openapi-go-answer/model_handler_resp_body.go
2023-09-26 16:20:01 +08:00

237 lines
5.8 KiB
Go

/*
No description provided (generated by Openapi Generator https://github.com/openapitools/openapi-generator)
API version: 1.0.0
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package answer_sdk
import (
"encoding/json"
)
// checks if the HandlerRespBody type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &HandlerRespBody{}
// HandlerRespBody struct for HandlerRespBody
type HandlerRespBody struct {
// http code
Code *int32 `json:"code,omitempty"`
// response data
Data map[string]interface{} `json:"data,omitempty"`
// response message
Msg *string `json:"msg,omitempty"`
// reason key
Reason *string `json:"reason,omitempty"`
}
// NewHandlerRespBody instantiates a new HandlerRespBody object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewHandlerRespBody() *HandlerRespBody {
this := HandlerRespBody{}
return &this
}
// NewHandlerRespBodyWithDefaults instantiates a new HandlerRespBody object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewHandlerRespBodyWithDefaults() *HandlerRespBody {
this := HandlerRespBody{}
return &this
}
// GetCode returns the Code field value if set, zero value otherwise.
func (o *HandlerRespBody) GetCode() int32 {
if o == nil || IsNil(o.Code) {
var ret int32
return ret
}
return *o.Code
}
// GetCodeOk returns a tuple with the Code field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *HandlerRespBody) GetCodeOk() (*int32, bool) {
if o == nil || IsNil(o.Code) {
return nil, false
}
return o.Code, true
}
// HasCode returns a boolean if a field has been set.
func (o *HandlerRespBody) HasCode() bool {
if o != nil && !IsNil(o.Code) {
return true
}
return false
}
// SetCode gets a reference to the given int32 and assigns it to the Code field.
func (o *HandlerRespBody) SetCode(v int32) {
o.Code = &v
}
// GetData returns the Data field value if set, zero value otherwise.
func (o *HandlerRespBody) GetData() map[string]interface{} {
if o == nil || IsNil(o.Data) {
var ret map[string]interface{}
return ret
}
return o.Data
}
// GetDataOk returns a tuple with the Data field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *HandlerRespBody) GetDataOk() (map[string]interface{}, bool) {
if o == nil || IsNil(o.Data) {
return map[string]interface{}{}, false
}
return o.Data, true
}
// HasData returns a boolean if a field has been set.
func (o *HandlerRespBody) HasData() bool {
if o != nil && !IsNil(o.Data) {
return true
}
return false
}
// SetData gets a reference to the given map[string]interface{} and assigns it to the Data field.
func (o *HandlerRespBody) SetData(v map[string]interface{}) {
o.Data = v
}
// GetMsg returns the Msg field value if set, zero value otherwise.
func (o *HandlerRespBody) GetMsg() string {
if o == nil || IsNil(o.Msg) {
var ret string
return ret
}
return *o.Msg
}
// GetMsgOk returns a tuple with the Msg field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *HandlerRespBody) GetMsgOk() (*string, bool) {
if o == nil || IsNil(o.Msg) {
return nil, false
}
return o.Msg, true
}
// HasMsg returns a boolean if a field has been set.
func (o *HandlerRespBody) HasMsg() bool {
if o != nil && !IsNil(o.Msg) {
return true
}
return false
}
// SetMsg gets a reference to the given string and assigns it to the Msg field.
func (o *HandlerRespBody) SetMsg(v string) {
o.Msg = &v
}
// GetReason returns the Reason field value if set, zero value otherwise.
func (o *HandlerRespBody) GetReason() string {
if o == nil || IsNil(o.Reason) {
var ret string
return ret
}
return *o.Reason
}
// GetReasonOk returns a tuple with the Reason field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *HandlerRespBody) GetReasonOk() (*string, bool) {
if o == nil || IsNil(o.Reason) {
return nil, false
}
return o.Reason, true
}
// HasReason returns a boolean if a field has been set.
func (o *HandlerRespBody) HasReason() bool {
if o != nil && !IsNil(o.Reason) {
return true
}
return false
}
// SetReason gets a reference to the given string and assigns it to the Reason field.
func (o *HandlerRespBody) SetReason(v string) {
o.Reason = &v
}
func (o HandlerRespBody) MarshalJSON() ([]byte, error) {
toSerialize,err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o HandlerRespBody) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
if !IsNil(o.Code) {
toSerialize["code"] = o.Code
}
if !IsNil(o.Data) {
toSerialize["data"] = o.Data
}
if !IsNil(o.Msg) {
toSerialize["msg"] = o.Msg
}
if !IsNil(o.Reason) {
toSerialize["reason"] = o.Reason
}
return toSerialize, nil
}
type NullableHandlerRespBody struct {
value *HandlerRespBody
isSet bool
}
func (v NullableHandlerRespBody) Get() *HandlerRespBody {
return v.value
}
func (v *NullableHandlerRespBody) Set(val *HandlerRespBody) {
v.value = val
v.isSet = true
}
func (v NullableHandlerRespBody) IsSet() bool {
return v.isSet
}
func (v *NullableHandlerRespBody) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableHandlerRespBody(val *HandlerRespBody) *NullableHandlerRespBody {
return &NullableHandlerRespBody{value: val, isSet: true}
}
func (v NullableHandlerRespBody) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableHandlerRespBody) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}